# Luca Valentini > Senior Unity Developer with 6+ years in Unity and C#, in studio teams since 2023. I build the parts of a game other people build on: systems that hold up as content grows, and editor tools that turn hours of manual work into one click, with performance measured on the phones players own. Available now for Senior Unity Developer roles, remote, worldwide. Contractor from Argentina is fine. Based in Buenos Aires, Argentina. Contact: lucavalentini25@gmail.com. [LinkedIn](https://www.linkedin.com/in/lucavalentinidev) · [GitHub](https://github.com/LucaValentini25) · [Instagram](https://www.instagram.com/clastergamedev/). ## Pages - [Home](https://lucavalentini.dev/) - [Case studies](https://lucavalentini.dev/work.html) - [Projects](https://lucavalentini.dev/projects.html) - [About](https://lucavalentini.dev/about.html) - [Contact](https://lucavalentini.dev/contact.html) - [Privacy policy](https://lucavalentini.dev/privacy.html) - [Política de privacidad (español)](https://lucavalentini.dev/es/privacy.html) ## Projects - [SOLAR](https://play.google.com/store/apps/details?id=com.kykuyo.solar): Live free-to-play geolocation/AR mobile game. - [Snackdown](https://github.com/LucaValentini25/Snackdown): 2D last-player-standing multiplayer platformer, server-authoritative, with hand-written client-side prediction, server reconciliation and snapshot interpolation. Built with Claude Code. - [Rollgeon](https://3amgamesstudio.itch.io/rollgeon): Roguelike dice builder where your deck is a bag of dice and combat is based on Generala. In development. - [Waxy: The Wick and the Witch](https://3amgamesstudio.itch.io/waxy-the-wick-and-the-witch): 3D puzzle-platformer by 3AM Games Studio, selected for the ADVA MPVP mentorship program after a rework of its core mechanic. - [SPCA x SOLAR](https://lucavalentini.dev/projects.html#spca): Time-limited cat-rescue campaign game with SPCA, an animal rescue in Singapore. The campaign has ended. - [Unity Tools](https://github.com/LucaValentini25/Unity-Tools): Five Unity editor tools published as UPM packages: Asset Renamer, PlayerPrefs Manager, Prefab Replacer, Project Zipper and Rename Items. - [You Can't Always Push the Red Button](https://zathmell.itch.io/you-cant-always-push-the-red-button): Decision-making game for the Unity BA Game Jam 2026: you rule a cat nation and try not to just push the button. Made with Claude Code in 3 days. - [Indie Community Bot](https://github.com/LucaValentini25/indie-community-bot): Reusable Discord bot for indie game communities: welcome cards, devlogs, build notifications from CI and bug reports as private threads. All settings live per server in the database. - [Brain App](https://lucavalentini.dev/projects.html#brain): Local-first AI assistant where the LLM never decides an action: it classifies intent, and deterministic code does the work. Private repository. ## Machine-readable data - [llms-full.txt](https://lucavalentini.dev/llms-full.txt): full profile in Markdown (experience, education, skills, projects, contact) - [profile.json](https://lucavalentini.dev/profile.json): the same data as JSON Resume ## Optional - [Case studies](https://lucavalentini.dev/work.html): how specific problems were solved, with measured results